![]() RELATED: Rebirth Totally Changes the Meaning of Final Fantasy VII Remake's Title Regardless, Rebirth will look and feel much different than the dark and claustrophobic alleys of Midgar. In contrast, director Tetsuya Nomura says the next title must skip the PlayStation 4 to accommodate what he calls a "vast world." Nomura did not use the words "open world," so it's possible we'll see a compromise between the linear design of the first game and a fully open map with a limited open world akin to The Witcher 2. Remake was a linear game that guided players through predefined corridors, with side quests and the chance to return to previous locations only available in a few chapters. The trailer for Rebirth suggests that the story will take on some very new implications, particularly regarding the previously minor Final Fantasy VII character Zack Fair. In meta terms, the Whispers were what preserved the timeline from the original game, and now that they're gone, it's possible for events to play out differently than they did in the original. ![]() Not only does Final Fantasy VII Remake end a little while before the end of the first disc, but it actually ends with Cloud and friends literally killing fate.Ĭritics and fans alike have spent the last two years speculating about the direction of the story now that Cloud Strife has defeated the Whispers - ghostly entities tasked by the Gaea to preserve destiny. ![]() While Square Enix has confirmed that there will be three Final Fantasy VII Remake games, suggesting that the trilogy will at least partially mirror the three-disc format, Rebirth will also clearly depart from the original game in some pretty major ways. Despite the original Final Fantasy VII serving as a decent roadmap for what to expect next from the series, it's hard to say exactly what Rebirth will encompass.
0 Comments
Leave a Reply. |